About Me.
I am a freelance videographer with ten years of experience. I graduated
with a Second Upper-Class Degree BA Honours in Media Production from
Coventry University.
Currently, I co-founded my own digital marketing agency, Sigma Social, which
specialises in content creation, design, and social media management.
Previously, I worked as a Multimedia Manager for Azets UK, where I primarily
contributed to the Bang the Drum podcast, handling various aspects of production,
from planning to distribution.
In addition, I worked within the Disruptive Media Learning Lab, a sub-department at Coventry University, as an Innovation and Community Assistant. In this role, I have filmed and edited numerous talks, conferences, and promotional videos, as well as worked as a games designer for EU-funded projects.
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I am always eager to learn new filmmaking techniques and technologies, an example of this was when I was proactive in an Erasmus+ project where I designed and created e-learning resources for Cult_Risk as a Creative Technician, completing the project in February 2021.
Moreover, I co-created the Virtual Escape Rooms (VERs) initiative, adapting the escape room methodology for online learning to promote active learner-led activities within Microsoft Teams, particularly during the challenges of the global pandemic.
With skills in cinematography, sound operating, directing, and scriptwriting, I am a Certified Associate in Adobe Premiere Pro and have editing experience with Adobe After Effects, Photoshop, and Illustrator.

Work Experience
March 2023 - Feb 2025
From March 2023 to February 2025, I worked on the podcast "Bang the Drum" by Azets UK, where I played a key role in executing various aspects of the production process. My responsibilities included planning, scripting, producing, editing, and distributing the podcast episodes. Additionally, I created promotional materials for social media and handled copywriting to enhance our outreach efforts.
Throughout this period, we covered a wide range of topics relevant to businesses and the industry, including financial insights, digital transformation, and strategies for sustainable growth. Each episode featured expert interviews and discussions aimed at providing valuable information and practical advice to our audience.
In addition to my podcast work, I also conducted portrait photography shoots for offices across the UK and created social media campaign videos for Azets UK that focused on Diversity, Equity, and Inclusion (DEI) and Environmental, Social, and Governance (ESG) topics.
My involvement in the podcast and these projects allowed me to refine my skills in audio editing, content creation, and visual storytelling while contributing to meaningful conversations that resonate with listeners and viewers in today’s evolving business landscape.
Sept 2022 - Feb 2023
Educational Producer
Educational Innovation and Technology, Coventry University
My main duties and responsibilities included supporting the development, production, delivery, and effective project management of educational innovation with both internal and external stakeholders.
I was tasked with identifying and scoping new opportunities for educational innovation and technology, while also building community engagement and assisting associated units in designing impactful online and physical resources and toolkits that promote best practices.
Additionally, I designed and produced a variety of digital content, such as vlogs, podcasts, infographics, and toolkits, for various platforms, including web, digital screens, and social media.
I also developed a range of communication materials for both internal and external audiences, ensuring adherence to university guidelines. Furthermore, I worked on developing active community channels for educational innovation and technology, researching effective approaches and tools to enhance community engagement and ensuring that agreed social media channels were regularly updated.
Jan 2022 - Aug 2022
Innovation & Community Development Officer
Disruptive Media Learning Lab (DMLL), Coventry University
Engageli
In my role as the main point of contact for the implementation of the pilot for Engageli within the university's education ecosystem, I coordinate and execute engagement with teaching staff through a dedicated community channel for training purposes. I collaborate closely with the senior learning technologist to organise training workshops that facilitate effective use of the platform. Additionally, I work alongside the business analyst and project manager to gather user experience data and feedback from students and lecturers who use Engageli, ensuring that the implementation meets their needs.
Noodle Factory
In my position at Noodle Factory, I maintain regular communication with the Procurement, Legal, and Digital Services teams to address budgets, integration, and GDPR policies related to the implementation of AI-driven software into our Learning Management System (LMS). I also manage project timelines and coordinate training facilitation sessions with learning technologists and educators, ensuring a smooth integration process.
Data Literacy for Citizenship (DaLi)
During my involvement in the Erasmus+ funded project, Data Literacy for Citizenship (DaLi), I played a key role as both a game designer and facilitator. I supported the development of game mechanics aimed at teaching and empowering target audiences to define digital literacy skills. I oversaw testing pilots to ensure that both game functionality and acceptance criteria were met, utilising an iterative improvement model throughout the process. Additionally, I used Adobe Illustrator to design game layouts that are set to be manufactured in the near future.
April 2016 2022 - Dec 2021
Art Gymnasium x Age UK Coventry and Belgrade Theatre | 2017-2018
I collaborated with Coventry University student volunteers, Belgrade Theatre, and Age UK Coventry to improve the health and well-being of individuals aged 50 and over through drama and artistic performances. My responsibilities included podcast producing, photography, film production, video and audio editing, motion graphics, storyboarding, and location scouting, utilising the Adobe Creative Cloud suite.
Virtual Escape Rooms | 2020-2022
I co-designed virtual escape rooms (VERs) with the Faculty of Health and Life Sciences' Sports Coaching course as a response to the pandemic. I gathered user feedback and promoted the project through social media and internal presentations.
Escape Racism | 2020-2022
For the Escape Racism project, I designed and delivered a gamified, open educational resource VER focused on modern slavery and fast fashion. I also produced promotional and tutorial videos for partners to share on their platforms.
Postdigital Intimacies | 2021-2022
I managed digital content for a research project co-funded by the Institute of Education and the Arts and Humanities Research Council. I operated the project's website, showcasing research members and events, and recorded video interviews and symposiums hosted on Zoom.
Peer Mentoring Programme x Vygo | 2020-2021
I worked with Coventry University London Campus on the Peer Mentoring programme pilot supported by Vygo. I liaised with stakeholders regarding student mentor progression and designed the user interface for the online course, creating marketing videos for promotion across CU campuses.